{"id":2458,"date":"2026-10-30T15:15:09","date_gmt":"2026-10-30T15:15:09","guid":{"rendered":"https:\/\/boostingmarket.com\/blogs\/?p=2458"},"modified":"2026-10-30T15:15:09","modified_gmt":"2026-10-30T15:15:09","slug":"lol-how-to-counter-darius","status":"publish","type":"post","link":"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/","title":{"rendered":"How to Counter Darius: Best Counters and How to Beat Him in Top Lane"},"content":{"rendered":"<p>To counter Darius, pick a champion who can trade without standing in his Decimate ring, track his Apprehend cooldown, and never let him reach five Hemorrhage stacks. On current Emerald+ data his toughest common matchups are <strong>Teemo, Quinn and Dr. Mundo<\/strong>, and the one item that matters most is an early <strong>Bramble Vest<\/strong>, because Grievous Wounds cuts the Decimate heal that wins him every extended fight. Below are dated win rates, the cooldown windows after the 26.21 buff, a wave plan for each phase, and the &#8220;counters&#8221; that lose to him anyway.<\/p>\n<p>Darius is the champion most top laners first learn to hate, because he punishes every walk-up for a minion. Top lane is where counter-picks pay off most (the pillar covers <a href=\"https:\/\/boostingmarket.com\/blogs\/lol-counter-pick-guide-by-lane\/\">why top lane is where counter-picks pay off most<\/a>), and against Darius the matchup decides the lane more than raw skill does.<\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_83 counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Best_Darius_counters_by_win_rate\" >Best Darius counters by win rate<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Darius_cooldowns_and_the_windows_to_punish\" >Darius' cooldowns and the windows to punish<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Level_and_item_spikes_to_respect\" >Level and item spikes to respect<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Lane_plan_and_wave_state\" >Lane plan and wave state<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Team_and_draft_answers\" >Team and draft answers<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Counter_items_against_Darius\" >Counter items against Darius<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Overrated_Darius_counters\" >Overrated Darius counters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Where_this_advice_breaks_down\" >Where this advice breaks down<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Frequently_asked_questions\" >Frequently asked questions<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Who_counters_Darius_the_hardest\" >Who counters Darius the hardest?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#How_do_you_dodge_Darius_Q\" >How do you dodge Darius' Q?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#What_is_Darius_Apprehend_range\" >What is Darius' Apprehend range?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#When_is_Darius_weakest\" >When is Darius weakest?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#What_should_I_build_against_Darius\" >What should I build against Darius?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/boostingmarket.com\/blogs\/lol-how-to-counter-darius\/#Is_Garen_a_good_counter_to_Darius\" >Is Garen a good counter to Darius?<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h2><span class=\"ez-toc-section\" id=\"Best_Darius_counters_by_win_rate\"><\/span>Best Darius counters by win rate<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>No common top laner hard-counters Darius at Emerald+ right now. The numbers below are our read of <a href=\"https:\/\/lolalytics.com\/lol\/darius\/counters\/\" target=\"_blank\" rel=\"noopener\">Lolalytics&#8217; Darius counter data<\/a>, top vs top at Emerald+, patch 26.20 (Lolalytics labels it 16.20), last checked October 2026, filtered to matchups with roughly 800+ games. Lolalytics&#8217; Emerald+ average win rate is 51.71%, not 50%, so Darius at 48% is clearly losing the matchup.<\/p>\n<table>\n<thead>\n<tr>\n<th>Counter<\/th>\n<th>Darius win rate vs (Emerald+)<\/th>\n<th>Games<\/th>\n<th>Why it works<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Teemo<\/td>\n<td>48.06%<\/td>\n<td>3,806<\/td>\n<td>Ranged poke, Blinding Dart makes his W auto miss, and Move Quick outruns his walk-up<\/td>\n<\/tr>\n<tr>\n<td>Quinn<\/td>\n<td>48.06%<\/td>\n<td>797<\/td>\n<td>Vault interrupts him and Quinn can leave lane to roam when he shoves<\/td>\n<\/tr>\n<tr>\n<td>Dr. Mundo<\/td>\n<td>48.28%<\/td>\n<td>3,915<\/td>\n<td>Out-sustains the bleed and scales into a tank Darius can&#8217;t finish<\/td>\n<\/tr>\n<tr>\n<td>Gangplank<\/td>\n<td>48.50%<\/td>\n<td>4,625<\/td>\n<td>Parrrley from range and Remove Scurvy cleanses the Apprehend slow<\/td>\n<\/tr>\n<tr>\n<td>Warwick<\/td>\n<td>48.54%<\/td>\n<td>1,370<\/td>\n<td>Matches him in extended trades with healing and wins the all-in at 6<\/td>\n<\/tr>\n<tr>\n<td>Urgot<\/td>\n<td>49.01%<\/td>\n<td>2,420<\/td>\n<td>Ranged autos and the shotgun-knee passive out-trade him, and Fear Beyond Death is his own execute<\/td>\n<\/tr>\n<tr>\n<td>Ornn<\/td>\n<td>49.20%<\/td>\n<td>3,356<\/td>\n<td>Tank stats and ranged Q poke; Darius gets no value from his execute<\/td>\n<\/tr>\n<tr>\n<td>Malphite<\/td>\n<td>49.76%<\/td>\n<td>5,113<\/td>\n<td>Armor stacking and Seismic Shard poke from outside his range<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Darius is far more beatable lower down: in Silver he wins only 43.45% of 7,266 games against Teemo and 43.61% against Volibear, and his overall Silver win rate is 47.21% against a bracket average of 49.2%. Meanwhile the <a href=\"https:\/\/www.leagueoflegends.com\/en-us\/news\/game-updates\/league-of-legends-patch-26-21-notes\/\" target=\"_blank\" rel=\"noopener\">patch 26.21 notes<\/a> buffed him: Decimate&#8217;s cooldown went from 9\/8\/7\/6\/5 to 9\/7.75\/6.5\/5.25\/4 seconds. The table above is pre-buff data, so expect every row to move a little toward Darius.<\/p>\n<figure class=\"bm-video\">\n<div style=\"position:relative;padding-top:56.25%;\">\n    <iframe src=\"https:\/\/www.youtube-nocookie.com\/embed\/I7WKBvk7TMA\" title=\"How a top-ranked Darius plays the lane, and the patterns you need to deny\"\n      style=\"position:absolute;top:0;left:0;width:100%;height:100%;border:0;\"\n      loading=\"lazy\" allowfullscreen allow=\"encrypted-media; picture-in-picture; web-share\"\n      referrerpolicy=\"strict-origin-when-cross-origin\"><\/iframe>\n  <\/div><figcaption>Video: Midbeast. Watch the lane from the Darius side: every pull he lands starts with an opponent walking into Apprehend range.<\/figcaption><\/figure>\n<h2>Darius&#8217; cooldowns and the windows to punish<\/h2>\n<p>Darius wins long trades and loses short ones. His cooldowns tell you when a short trade is free. Values from the <a href=\"https:\/\/wiki.leagueoflegends.com\/en-us\/Darius\" target=\"_blank\" rel=\"noopener\">official League wiki<\/a>, Decimate updated for 26.21:<\/p>\n<table>\n<thead>\n<tr>\n<th>Ability<\/th>\n<th>Cooldown<\/th>\n<th>Range \/ numbers<\/th>\n<th>How to play around it<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Hemorrhage (passive)<\/td>\n<td>&#8211;<\/td>\n<td>Stacks last 5s, max 5. At 5 stacks he gets Noxian Might: 30-230 bonus AD by level<\/td>\n<td>Never stay in a fight long enough for stack 5. Disengage after 3<\/td>\n<\/tr>\n<tr>\n<td>Decimate (Q)<\/td>\n<td>9 \/ 7.75 \/ 6.5 \/ 5.25 \/ 4s<\/td>\n<td>0.75s wind-up, 460 outer radius, 240 inner radius. Blade heals 17-51% missing health<\/td>\n<td>Step inside 240 or outside 460 during the wind-up. The handle doesn&#8217;t heal him<\/td>\n<\/tr>\n<tr>\n<td>Crippling Strike (W)<\/td>\n<td>5s<\/td>\n<td>Next auto: 90% slow for 1s, +25 range<\/td>\n<td>It rides on an autoattack, so blinds and dashes beat it<\/td>\n<\/tr>\n<tr>\n<td>Apprehend (E)<\/td>\n<td>26 \/ 23.5 \/ 21 \/ 18.5 \/ 16s<\/td>\n<td>535 range pull, then 40% slow for 1s<\/td>\n<td>The single most important timer in the lane. Trade the moment it&#8217;s down<\/td>\n<\/tr>\n<tr>\n<td>Noxian Guillotine (R)<\/td>\n<td>120 \/ 100 \/ 80s<\/td>\n<td>475 range, true damage, up to double at 5 stacks, resets on kill<\/td>\n<td>Stay out of execute range in teamfights; never let him chain a reset<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Good Darius players win on Q placement. You beat them with the inner circle. Decimate&#8217;s blade (the outer ring) heals and applies a Hemorrhage stack; the handle (inside 240 units) does reduced damage and doesn&#8217;t heal. When you see the 0.75-second wind-up, walk <em>into<\/em> him rather than away. Most players back off, which keeps them in the blade and hands him a heal. With the 26.21 buff, a rank 5 Q comes back every 4 seconds, so you&#8217;ll face more of them in the mid game than you used to.<\/p>\n<p>Apprehend decides the lane. At 535 units, it out-reaches a 500-range autoattack like Teemo&#8217;s, so even ranged tops can&#8217;t just auto from max range forever. Once the pull is on cooldown, you have 26 seconds at rank 1 (16 at rank 5) to trade freely. That&#8217;s the core of good <a href=\"https:\/\/boostingmarket.com\/blogs\/lol-trading-fundamentals-guide\/\">short-trade fundamentals<\/a> against him: hit, take one auto at most, and leave before stack three.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Level_and_item_spikes_to_respect\"><\/span>Level and item spikes to respect<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Darius&#8217; power curve is front-loaded. His spikes tell you when to give up the wave:<\/p>\n<ul>\n<li><strong>Level 1:<\/strong> he wins most level 1 fights because Hemorrhage stacks faster than you can trade back. Don&#8217;t walk up for the first wave if you&#8217;re melee.<\/li>\n<li><strong>Level 2-3:<\/strong> W plus E arrive. This is the kill window most Darius players look for. If he reaches level 3 first with a slow push into your tower, play safe until Apprehend is down.<\/li>\n<li><strong>Level 6:<\/strong> Noxian Guillotine. At 5 stacks it deals up to double damage as true damage. A full HP champion can still die in one trade if they stay for stack 5.<\/li>\n<li><strong>First completed item:<\/strong> his ability to stick to you jumps. Check what he bought on the scoreboard before you take the next trade.<\/li>\n<li><strong>Late game:<\/strong> he falls off relative to scaling tops and gets kited by teams. If you survive lane even, you&#8217;re the one favoured after 25 minutes.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"Lane_plan_and_wave_state\"><\/span>Lane plan and wave state<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The wave decides most Darius lanes. He wants it near the middle so he can walk up for free, and you want it near your tower. Your plan by phase:<\/p>\n<ol>\n<li><strong>Levels 1-3: let the wave come to you.<\/strong> A wave pushing toward your tower gives you tower cover and gives him a longer walk without flash. Last hit under tower if you must. Don&#8217;t contest the first three waves in the middle of the lane as a melee.<\/li>\n<li><strong>Levels 4-6: freeze if you can.<\/strong> Freezing outside your tower forces him to walk up through your jungler&#8217;s side of the river, which is where he dies. The details of <a href=\"https:\/\/boostingmarket.com\/blogs\/lol-wave-management-guide\/\">freezing and slow-pushing a wave<\/a> are worth knowing before you play this matchup.<\/li>\n<li><strong>After his first back:<\/strong> if he&#8217;s ahead, slow-push and roam or teleport bot. Darius can&#8217;t follow a roam without losing his own wave, and he has very little to do on the map except split.<\/li>\n<li><strong>Mid game:<\/strong> don&#8217;t split against him 1v1 after he finishes his second item unless your champion clearly wins it. Group, and let your team kite him.<\/li>\n<\/ol>\n<p>Summoner spells matter here too. Ranged and tank tops often take Teleport into Darius and accept a passive lane; aggressive picks take Ignite to match his early kill pressure. The <a href=\"https:\/\/www.reddit.com\/r\/summonerschool\/comments\/9xq7fw\/when_to_take_ignite_vs_teleport_top_lane\/\" target=\"_blank\" rel=\"noopener\">r\/summonerschool discussion on Ignite vs Teleport in top lane<\/a> comes down to the same split: Ignite for kill lanes, Teleport when you expect to be pushed in.<\/p>\n<p>We see this one on Gold accounts every week. A Vayne top, ahead on CS and feeling safe, steps forward for a cannon minion at level 3 and gets pulled from 535 units, Crippling Striked and executed before Tumble is off cooldown. The Vayne lost track of one cooldown, and that was the whole play.<\/p>\n<p>If Darius in every other top lane game is draining the climb, our <a href=\"https:\/\/boostingmarket.com\/en\/league-of-legends-boost\">League of Legends rank boost<\/a> team can take the account through that tier for you. It gets you through faster. Darius will still be in half your games.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Team_and_draft_answers\"><\/span>Team and draft answers<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Darius has no dash, only the Apprehend pull, which makes him easy to kite and easy to peel in teamfights. Draft answers that help even if you lose lane:<\/p>\n<ul>\n<li><strong>Kiting and slows:<\/strong> Ashe, Lulu, Nasus&#8217; Wither and Rylai&#8217;s builds let your team walk away from him forever.<\/li>\n<li><strong>Disengage:<\/strong> Janna, Poppy and Gragas send him away before he stacks five.<\/li>\n<li><strong>Ganks pre-6:<\/strong> Darius is a perfect gank target when he shoves, because his only escape is walking. Ask your jungler for a level 3-4 gank if he&#8217;s pushing.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"Counter_items_against_Darius\"><\/span>Counter items against Darius<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<table>\n<thead>\n<tr>\n<th>Item<\/th>\n<th>Cost<\/th>\n<th>What it does against Darius<\/th>\n<th>Who buys it<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Bramble Vest<\/td>\n<td>800g<\/td>\n<td>Grievous Wounds on him every time he autos you, cutting the Decimate heal<\/td>\n<td>Tanks and bruisers, first back<\/td>\n<\/tr>\n<tr>\n<td>Executioner&#8217;s Calling<\/td>\n<td>800g<\/td>\n<td>Grievous Wounds through your own physical damage<\/td>\n<td>AD tops and ranged tops<\/td>\n<\/tr>\n<tr>\n<td>Plated Steelcaps<\/td>\n<td>1,200g<\/td>\n<td>-10% basic damage, and most of his damage comes from autos and W<\/td>\n<td>Melee tops<\/td>\n<\/tr>\n<tr>\n<td>Thornmail<\/td>\n<td>2,450g<\/td>\n<td>Full Grievous Wounds and armor in one slot<\/td>\n<td>Tanks in long games<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Randuin&#8217;s Omen is less useful than against most bruisers because Darius doesn&#8217;t build crit. Armor still helps, but the crit-damage passive does nothing here. Buy Grievous Wounds first.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Overrated_Darius_counters\"><\/span>Overrated Darius counters<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Most counter lists name Vayne and Garen. On current data, both lose to him. Our read of Lolalytics at Emerald+, 26.20:<\/p>\n<ul>\n<li><strong>Vayne:<\/strong> Darius wins 50.53% of 1,601 games. She kites him in theory, but at 550 range Apprehend punishes the first misstep, and Vayne players walk up for last hits.<\/li>\n<li><strong>Garen:<\/strong> Darius wins 53.86% of 7,341 games. Judgment keeps Garen spinning inside Decimate range, and every auto-and-Q exchange there feeds Hemorrhage.<\/li>\n<li><strong>Gnar and Mordekaiser:<\/strong> Darius wins 52.07% and 52.68%. Gnar&#8217;s mini form can&#8217;t stop the pull, and Mordekaiser&#8217;s Realm of Death just isolates a fight Darius wins.<\/li>\n<li><strong>Kayle:<\/strong> even at Emerald+ (Darius 49.77%) but a real counter in Silver (44.84%), because she&#8217;s melee until level 6 and Silver Darius players don&#8217;t punish her hard enough before then.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"Where_this_advice_breaks_down\"><\/span>Where this advice breaks down<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The matchup data in this guide comes from patch 26.20, before the Decimate buff, and Darius should do better on 26.21 data. Quinn&#8217;s 797 games sit near our sample cut-off, so treat her row as a lean, not a rule. The Master+ picture also differs: there, his worst sizable matchups are Gangplank (48.97%), Shen (49.69%) and Jayce (50.07%), on samples of 480-730 games.<\/p>\n<p>Lolalytics also measures each champion from their own player&#8217;s tier, so the two sides of a matchup don&#8217;t mirror: the Darius page shows him at 48.06% into Teemo, while the Teemo page has Teemo at 57.31% into Darius. Both favour Teemo, but don&#8217;t read either figure as the exact edge. And matchup win rates measure games, not lanes. A Darius counter-pick that wins lane but feeds a jungle gank loses the game anyway.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_asked_questions\"><\/span>Frequently asked questions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"Who_counters_Darius_the_hardest\"><\/span>Who counters Darius the hardest?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>At Emerald+, no common top laner hard-counters him. His worst sizable matchups are Teemo and Quinn (Darius 48.06%), then Dr. Mundo and Gangplank. In Silver, Teemo (43.45%) and Volibear (43.61%) are much stronger answers.<\/p>\n<h3>How do you dodge Darius&#8217; Q?<\/h3>\n<p>During the 0.75-second wind-up, stand inside the 240-unit inner circle or outside the 460-unit edge. The handle deals reduced damage and doesn&#8217;t heal him.<\/p>\n<h3>What is Darius&#8217; Apprehend range?<\/h3>\n<p>535 units, which out-reaches a 500-range autoattack like Teemo&#8217;s. Ranged tops must still respect it.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"When_is_Darius_weakest\"><\/span>When is Darius weakest?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Right after Apprehend goes on cooldown: 26 seconds at rank 1, 16 seconds at rank 5. That&#8217;s your trade window.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"What_should_I_build_against_Darius\"><\/span>What should I build against Darius?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Bramble Vest for Grievous Wounds on his Decimate heal, Plated Steelcaps if you&#8217;re melee, and Executioner&#8217;s Calling if you&#8217;re AD.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Is_Garen_a_good_counter_to_Darius\"><\/span>Is Garen a good counter to Darius?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>No. Darius wins 53.86% of 7,341 games into Garen at Emerald+ on Lolalytics.<\/p>\n<p>Darius beats players who stand in the blade, walk into Apprehend range and stay for stack five. Dodge into the inner ring, trade when E is down, put Grievous Wounds on him early and play the wave near your tower, and the lane turns into a farm-off you win after 25 minutes.<\/p>\n<p>If you&#8217;d rather skip the Darius lanes entirely, book a <a href=\"https:\/\/boostingmarket.com\/en\/league-of-legends-boost\">division climb or placements<\/a> with our League team. We take the account through Emerald, Diamond and Master on your schedule.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>How to counter Darius in LoL: top lane counters by Emerald+ win rate, Apprehend range and Decimate cooldowns after the 26.21 buff, counter items and wave plan.<\/p>\n","protected":false},"author":5,"featured_media":2457,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17],"tags":[166,150],"class_list":["post-2458","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-league-of-legends","tag-counter-pick","tag-top-lane"],"_links":{"self":[{"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/posts\/2458","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/comments?post=2458"}],"version-history":[{"count":1,"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/posts\/2458\/revisions"}],"predecessor-version":[{"id":2459,"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/posts\/2458\/revisions\/2459"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/media\/2457"}],"wp:attachment":[{"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/media?parent=2458"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/categories?post=2458"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/boostingmarket.com\/blogs\/wp-json\/wp\/v2\/tags?post=2458"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}